Researcher working across 3D digital humans, controllable generation, and multimodal agents.
Research Focus
3D Digital HumansHand · Face / Head · Hair · Cloth · Motion
Controllable Generation3D Content · Identity · Video Editing
Multimodal AgentsMultimodal Generation · Agents
Experience
Researcher
TikTok
Senior Researcher
Tencent Youtu Lab
Graphics Algorithm Engineer
Kwai Y-tech
Research Intern
Kwai Y-tech · Supervisors: Haibin Huang and Chongyang Ma
Research Intern
Tencent AI Lab
Education
M.S. · Artificial Intelligence and AutomationHuazhong University of Science and TechnologySupervisor: Prof. Nong Sang
B.S. · Optical and Electronic InformationHuazhong University of Science and Technology · Qiming College
Skills
3D Production PipelineUnreal Engine · Blender · Maya · Character Rigging · Animation
Honors & Awards
- 2nd Place · ACM MM IPVG Challenge
- Outstanding Graduate
- National Scholarship · Top 2%
Professional Services
- Conferences
- NeurIPS · ECCV · ICCV · AAAI · ACM MM · SIGGRAPH · Eurographics
- Journals
- TVC · TVCJ
Publications
- SteerVTE: Seamless Video Text Editing with Style and Glyph Control
- Conformal Cache: Reliable Proxy-Discrepancy Caching for Fast Generative Inference
- In-Context Forcing: Uncovering Context Effects in Autoregressive Video Diffusion
- TextSculptor: Training and Benchmarking Scene Text Editing
- StrandDesigner: Towards Practical Strand Generation with Sketch Guidance
- Identity-Preserving Text-to-Video Generation Guided by Simple yet Effective Spatial-Temporal Decoupled Representations
- ID-Sculpt: ID-aware 3D Head Generation from Single In-the-wild Portrait Image
- From Large Angles to Consistent Faces: Identity-Preserving Video Generation via Mixture of Facial Experts
- FreeMotion: A Unified Framework for Number-free Text-to-Motion Synthesis
- DMTG: One-Shot Differentiable Multi-Task Grouping
- HairStep: Transfer Synthetic to Real Using Strand and Depth Maps for Single-View 3D Hair Modeling
- Implicit Neural Deformation for Sparse-View Face Reconstruction
- Latent Distribution-Based 3D Hand Pose Estimation From Monocular RGB Images
- Exploiting Learnable Joint Groups for Hand Pose Estimation